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Hold On My Last Castle
Director, 3D Modeling, 3D Rendering & Environment Design in Unreal Engine, Post-editing

A.I. Grottoes
Director, 3D Rendering & Environment Design in Unreal Engine, Exhibition Installation, Post-editing, AI Neural style transfer

Butterfly Island 1.0: Digital Soul & Data Metamorphosis
Director, 3D Rendering & Environment Design in Unreal Engine, Artificial Intelligence API with Python coding, Touchdesigner, Interactive Exhibition Installation.

Rebirth
Director, 3D Modeling, 3D Rendering & Environment Design in Unreal Engine, Post-editing

Timeless Beginnings: A Clock Tower Tribute to New Life in Singapore
Diretor, Public art on Building Facade, Director, 3D Modeling, 3D Modeling & Rendering in Cinema4D, Post-editing, Generative AI

The Voice of the Heart, the Melody of the Violin
Director, 3D Modeling, 3D Rendering & Environment Design in Maya, Zbrush Sculpturing, Post-editing

Go Sailing
Digital Painting in Photoshop, Immersive Projection

Red Rose, White Rose
Director, 3D Modeling, 3D Rendering & Environment Design in Unreal Engine, Post-editing

Reminiscence of River South
Diretor, Unreal Engine Standalone Game, 3D Modeling & 3D Modeling in Unreal Engine, Game UI /UX Design, Marvelous Designer

The Story of History
Diretor, Exhibition, VR environment, installation

Fashion in Katong
Diretor. Digital Painting in Photoshop, Editorial Design in InDesign Research
© 2025 Zhang Ziyi. All rights reserved.
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